I'm a UX strategist and design system architect driven by a desire to bring clarity to complexity.
I started by introducing the basics of usability and user-centered design to teams — and that spark led me to build design systems that help teams ship better products, faster.
My background is broad: interaction designer, interviewer, video artist, visual tinkerer. I’m drawn to the psychology of perception and behavior — because that’s where design insights live.
I’m also the inventor of the Resting Hand Gesture, later adopted by Adobe in their Eazel app.
What began as frustration with bad software grew into a career rooted in humane interaction design. I’ve studied and applied a full stack of methods — from color and gestalt theory to usability testing, from heuristic evaluations to human factors engineering.
Today, I focus on user research and strategic UX systems that empower organizations. I advocate for users while aligning with business goals, working best in multi-disciplinary teams that value insight-driven design.
I bring ISO 9241 standards when needed — and curiosity, always.
I am currently employed as senior usability engineering consultant at crossnative. After having introduced basics of usability testing and user centered design, I am now very passionate about building design systems to enable product teams deliver better quality, faster.
Why
The Design process must always be tailored to the needs and context of each project.
Skills
research: lean research, observational field studies and semi-structured interviews, surveys, shadowing, day-in-the-life, context analysis, user requirements engineering, card-sorting, tree-testing
conception: design thinking, sprints, product vision, personas, wireframes, user journey maps
interface: sketching, wireframes, design patterns
prototyping: love it. do it. #AxureRP #Sketch #learning Figma
usability testing: formative and summative
graphic design: typography, colour theory, contrast, imagery, illustration, iconography
Say Hi
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