Dominic Kennedy
Design Governance · UX Engineering · Accessibility
M.Sc. Usability Engineering. I make software work for human brains and help teams build these products.
Design Governance · UX Engineering · Accessibility
M.Sc. Usability Engineering. I make software work for human brains and help teams build these products.
Major German insurer · 2020 · Senior UX Consultant
Redesigned the commercial claims workflow: user interviews with adjusters, workflow mapping, and an accessible prototype that reduced processing steps. Close alignment with dev and stakeholders.
Global biometrics company · 2018–2020 · Senior Usability Engineer
Led a pattern audit across existing UX. We uncovered inconsistencies, fixed them together, and shifted how the team thinks about building software.
Major German cooperative bank · 2022–present · UX Consultant via crossnative GmbH
Defining quality criteria and contribution processes for a cooperative banking platform’s component library. Auditing existing UI patterns, establishing design tokens, and aligning cross-functional teams on a shared standard.
eiDotter · 2024–present · Creator & Maintainer
Design library and development library with quality criteria and contribution process. 44 accessible components, design tokens, WCAG 2.1 AA, TypeScript, full documentation.
Digital public services should work for everyone. Accessibility is not a feature — it’s a prerequisite. A design system works when people actually use it — and when everyone can.
I work alongside your team. I audit existing patterns before proposing new ones. Every component ships with documentation, tests, and migration guides.
I’m a usability engineer specialised in design systems. I like building tools that help teams ship accessible products.
I developed the Resting Hand Gesture in 2009—an ergonomic launcher for multi-touch tabletops. Adobe shipped a similar pattern in Eazel two years later.
More projects and writing on design & AI at rizomorf.com (opens in new tab)